What this Super Mario 64 guide covers.
The 70-Star clear and the 120-Star promise
The story gate opens at 70 Stars. The route clears the final Bowser battle there, then reloads the completed file for a more relaxed cleanup with every cap active.
Route preview.
- Stars 1–15 and Wing Caps
- Water, snow, and the first Bowser key
- Ghost house, MIPS, Toad, and Metal Caps
- Lava, sand, Vanish Caps, and key two
- Stars 59–70
- First final clear
- Ground-floor cleanup
- Basement 100-Coin Stars
- Wet-Dry World and Tall, Tall Mountain
- Tiny-Huge Island
- Tick Tock Clock and Rainbow Ride
- Secret-Star audit and roof reward
A route that survives detours.
Super Mario 64 invites experimentation, so the edition does not require a brittle Star-by-Star lockstep. Recommended groups open caps and castle floors efficiently. Course totals, secret-Star counts, and a final independent audit recover the route when a Star was collected early or an area was explored out of order.
Read the complete route in Retro Game Guides.
Add Super Mario 64 from the in-app catalog. The Standard Edition attaches automatically. Search any Star name, jump between course groups in Contents, keep the current position, and read the route offline beside the game.