What this Super Mario World guide covers.
Exits, not level names
The file-select number counts exits. Red-dot stages and certain Ghost Houses have two; travel nodes, Yoshi’s House, and Bowser’s two entrances do not. Regional counter checks isolate a missed exit before the route moves on.
Donut Plains 2 — Secret Exit First
Enter the second green ceiling pipe above the rising sand columns. Preserve the blue shell in the side room and throw it upward into the highest block on the stair to reveal a vine. Climb to the key and keyhole.
Route preview.
- Yoshi’s Island and Yellow Switch
- Donut Plains and Green Switch
- Vanilla Dome and Red Switch
- Butter Bridge and Forest of Illusion
- Blue Switch and Chocolate Island
- Valley of Bowser
- Every Star Road
- Special World
- 96-exit audit
- Bowser
A route that catches missing exits early.
Each region ends with a cumulative counter check and a named list of its completed exits. If the file number is low, the missing branch can be found before later map paths make the search harder.
Read the complete route in Retro Game Guides.
- Get Retro Game Guides from the App Store.
- Add Super Mario World for Super Nintendo from the in-app catalog.
- The Standard Edition attaches automatically, ready for offline reading.