Quick answers for Demon's Crest.
- How do I continue to Dark Demon after the credits?
- With the complete inventory, defeat Phalanx and watch the ending and credits through the password display. Copy all four rows. Reset, choose CONTINUE, change letters with B or Y, then choose END and press Start. Confirm the new Ultimate Gargoyle crest, refill five Ginsengs in Town and land at the new white building in the northeastern plain.
- Where is the last health upgrade if I have nineteen units?
- Check the first bell in Phalanx’s Tower: headbutt it as normal Firebrand, wait for the ringing to finish and collect the vitality extension. If that reward is already collected and you skipped the skull games, the first successful Level 3 game awards another extension. Its shop is at the mainland lake north of the Forest, inside the river bend; an attempt costs 20 G.P. and requires 25 skulls.
Phalanx’s Tower: Fang is below the spike towers
After the first bell, fly right as Aerial Gargoyle. At the last tall spike tower before the brick wall, descend on its left side to the clear ground. Drop through the concealed passage, collect Fang and return upward through the same passage. The second bell gives a full-health globe.
Stop before Phalanx’s chamber
Finish these permanent-inventory checks after collecting the first bell reward and Fang, then select Legendary Gargoyle, Armour and a filled Ginseng.
- Twenty maximum health units: four starting units plus sixteen vitality extensions.
- All five urns and all five vellums; used contents do not remove their containers.
- All five talismans: Crown, Skull, Hand, Armour and Fang.
- Fire, Buster, Tornado, Claw and Demon Fire, plus Earth, Air, Water and Time.
The post-ending crest comes later. Record a pre-tower password, and recover any missing pickup before committing to the final chamber.
Continue with the complete route in the app.
What this Demon's Crest guide covers.
Abilities first, returns when they are safe
- Somulo and the Colosseum: Crest of Earth
- Town and Catacombs: Buster
- Forest and Hidden Tower: Tornado and Air
- Atlantis: Water and the submerged returns
- Ice Palace and Mountains: Time and Demon Fire
- Trio Level 3, the first bell and Fang
- Phalanx, the ending password and Dark Demon
A route that accounts for the return visits
The guide separates the Hidden Tower branch from the surface path to Flier, postpones underwater collection until Tidal Gargoyle, and puts the last two tower pickups before the chamber check. A returning-player locator and item recovery tables help when your inventory differs from the route.
More quick answers.
- Do I need to keep all five potions and spells unused?
- The permanent collection counts urns and vellums, even after their contents are consumed. A used potion empties its urn; it does not remove the container. For the final fights, refill all five urns with Ginseng at Town’s potion shop. Each costs 140 G.P., so five empty urns need 700 G.P. After using one, select another filled urn in the Start menu.
- Is this the complete walkthrough on the website?
- This page previews the route and answers several collection questions. The full Standard Edition is included in the free app, with the complete area sequence, boss instructions, password recovery, a returning-player locator and collection checklists.
Continue with the complete route in Retro Game Guides.
- Tap Open Guide in App.
- The supported game is added when a free library slot is available.
- The Standard Edition opens at saved progress and stays ready for offline reading.